Syrsly's Blog

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Hey! Syrsly here! This is my blog!

I talk about Game Dev, Art, Movies, TV shows, Streaming, Code, VR and Tech in general.

The Best Time To Be Alive

Hint: It was in the past.

When was the best time to be alive?
Has it even happened yet?


Macromedia Flash MX 2004 came out and the OG Xbox was released and had some time to get into its groove, so around 2003-2004. Yeah, VR wasn't really a consumer grade thing yet (HTC Vive wouldn't come along until 2016), and that part sucked, but overall...


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WTF Happened December 2024

Jimmy Carter is dead. Long live the republic! Also, VR news!

To begin, I'd like to remind everyone that the United States of America is going through enshittification... and we're about to start Trump presidency part 2. Trump's first term wasn't pretty, so buckle up, people! We're in for a wild ride. Again.

The month of December is always a fun time for me, and I assume it's a fun time for most American families. It is the month of Christmas, Hanukkah, and New Year's Eve. If you have birthdays to celebrate, the month is basically booked solid with family and friends. It's the month of gift giving and...


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SBC Hardware Review: SJGAM M17 SBC Handheld

It's a good low budget option, but it's very limited.

The M17 is a low budget single board computer (SBC) handheld commonly sold on AliExpress for ~$30. It features up to 128GB of storage space via a micro SD card. It also has all the basic controls needed to play all games up to the PS1 and PSP era except for the dual screens and capacitive touch screens of the DS and 3DS and PS Vita. The screen is of moderate size, and the colors are vivid and brights are bright... but dark colors get a bit muddy and washed out when playing in a brightly lit room or outside in the sunlight.

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VR Is So Fun It's Sickening!

VR comfort settings ruin some experiences.

Jamie proposes that the storefronts and reviewers should be picking up the tab, and I honestly agree with him a bit on this subject. We should curate more. We should guide new users more. However, I would like to focus on what the VR industry already does and what can be done and why not to do it. At the end of this article, I'll give two ways I personally can help with the issue.

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